10000
575
Aegislash
Physical Attacker
Note: Auto attacks, Shadow Claw, and Iron Head (after using Shadow Claw+) can critically strike. While in Shield Stance however, boosted attacks do not critically strike. Aegislash's Critical-Hit rate increases at levels 5 and 9.
Honedge
Evolves At 5
Doublade
Evolves At 7
No Guard
Passive Ability
Honedge and Doublade do not gain the stat benefits of Stance Change; their auto attacks act like Aegislash's Sword Forme auto attacks.
Stance Change
Passive Ability
Changes to Sword Forme when using blade moves (Shadow Sneak, Sacred Sword, or Shadow Claw, and Coup de Grace); increasing Attack, increasing movement speed by 5%, and increasing auto attack speed by 15%. Changes to Shield Forme when using shield moves (Iron Defense, Wide Guard, or Iron Head), increasing Defense and Sp. Def, and decreasing auto attack speed by 20%.
Increases movement speed and auto attack speed by an additional 15% for 3.5s when changing stances.
Attack
Auto Attack
When in Sword Forme: slashes at opposing Pokémon, damaging those hit. When in Shield Forme: rams at opposing Pokémon, damaging those hit. Becomes a boosted attack if the boost count is at 1 or more, consuming 1 boost count; the boosted attack changes based on the current Forme. The boost count caps at 4, and boosted attacks remain readied until used.
As a boosted attack in Sword Forme: pierces through the target, damaging opposing Pokémon hit. As a boosted attack in Shield Forme: slams into the target, damaging opposing Pokémon hit and stunning them for 0.1s; restores HP, and reduces the cooldown of Sacred Sword or Shadow Claw by 1s when it hits.
Shadow Sneak
Move 1
6.00s
Dash
Casts a shadow toward the designated location, damaging opposing Pokémon hit. After hitting an opposing Pokémon or traveling maximum distance; warps to the shadow’s location, damaging opposing Pokémon at the location.
Increases the boost count by 1 if the warp hits an opposing Pokémon.
Shadow Sneak Upgrade Choices
Sacred Sword
6.50s
Area
Thrusts their blade into the ground and creates a triangular zone that erupts with a hidden power, damaging opposing Pokémon in the area of effect and throwing them for 0.6s. At the same time as the eruption, slashes forward, dealing more damage to opposing Pokémon hit; and increasing Defense penetration by 25% for 3s if the slash hits.
Increases the boost count by 1 for each target hit by the triangular zone erupting (up to 2 from hitting wild Pokémon).
Increases Attack by 50 for 3s after the triangular zone hits.
Shadow Claw
5.50s
Dash
Slashes forward with their blade twice, damaging opposing Pokémon with each attack, then follows up with a final rising slash, damaging opposing Pokémon and throwing them for 0.75s when the rising slash hits.
Increases the boost count by 1 if this move hits.
Increases critical-hit rate by 20% for 1s after the final slash.
Iron Defense
Move 2
7.00s
Buff
Envelops the user in a powerful protective force for up to 3s, blocking the next attack.
Increases the boost count by 1 when this move blocks an attack.
Iron Defense Upgrade Choices
Wide Guard
8.00s
Buff
Focuses in place, becomes unstoppable and grants a shield effect for up to 1.2s; and shoves opposing Pokémon in front for 0.75s. This move can be used again to end the move early. When the shield effect is depleted or the move ends; shoves opposing Pokémon in front for 0.75s and decreases their movement speed by 45% for 2s.
Increases the boost count by 1 unconditionally when granting the shield effect. Increases the boost count by 1 more for each instance of damage received by the shield effect (up to 2 times). Increases boost count by 1 more if an opposing Pokémon is shoved at the end or unconditionally when the shield effect is depleted before it can end normally.
Reduces this move's cooldown by 1s.
Iron Head
6.00s
Buff
Dashes barreling forward, damaging opposing Pokémon hit. Protects the user with a special shield for 1s afterward; this shield blocks the damage of the next attack then disappears; reducing this move's cooldown by 3s after a successful block.
Increases the boost count by 1 unconditionally after barreling forward. Increases the boost count by 1 more if the shield blocks an attack.
Increases Attack by 10% for 3s when the special shield blocks an attack.
Unlocks at level 9
Becomes unstoppable and unleashes a ground-splitting slash in the designated direction, damaging opposing Pokémon in the line area of effect, dealing additional missing HP damage to those hit.
Increases the boost count by 2 if this Unite Move knocks out an opposing Pokémon.
Unite Buffs (6s duration):
30% Movement Speed, 30% CDR, 20% Max HP Shield